National School Meals Week 2005
consists of various activities for different age groups based
around the idea of a day of healthy eating.
This website contains several different activities for different
aged children.
For Reception and KS1 children there is
a quick and simple day of eating activity, which uses illustration,
voice overs and interactivity to explore what we eat and
why we need to eat. It has been designed to be used as a
teaching resource for KS1, but would be fun for younger children
and parents. For lesson plans click
here.
For older
children there are separate activities for breakfast, breaktime,
lunch, hometime and evening meal, together making up a
whole day of eating. These activities are:
The Breakfast Activity is an interactive
about ingredients in food, looking at what exactly is in
the average breakfast. It also talks about food groups and
a varied diet.
The Breaktime Activity is a computer game
where the student has to guide a character through a school
to a tuck shop to buy a healthy breaktime snack of fruit,
avoiding junk food 'baddies' on the way. This is more of
a fun activity, but could be used as part of a discussion
on food and health.
The Lunchtime Activity is an interactive
about processed foods which asks the questions 'What is Processed
Food' and looks at the history and daily reality of the processed
foods in our diet. There is also mention of different food
groups and a varied diet.
The Hometime Activity is a reprise of the
Breaktime Activity using the same computer game engine, but
this time the pupil guides the character home from school,
avoiding the temptation to snack on junk food.
The Evening Meal Activity is a computer
game where the pupil plays a character at the supermarket
and has £10.00
to get a bag of shopping for an evening meal. This game is
about recognising foods from different food groups.
On the homepage of the site the children will be asked to
choose their school year. This will give them a version of
the activities that are targeted to their level of learning
and Key Stage from the National Curriculum.
To help teachers use these games and activities in a constructive
way we are providing lesson plans and ideas for incorporating
into lessons and the National Curriculum.
General Notes
The online interactives are best used as a
whole class activity. A whole class demonstration is useful
as a lead up to the main activity (particularly at key
stages 1 and 2). If there is a lack of facilities, the activities
can be run as a demonstration by the teacher or by individual
pupils. Those pupils with access to the internet outside
of lesson time can play the activities on their home computers.
Lesson Plans
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